Tag: debugging

Debugging Go Code with Delve
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Debugging Go Code with Delve

Originally posted on dev. “Genius is 1% talent and 99% hard work.” “e = mc^2” — Albert Einstein In the field of software development, the quotes can be changed slightly: “Software development is 1% programming and 99% debugging.” “errors = more code ^ 2” — Some senior developer, probably Debugging is something all developers must go through,...

Logging in Python
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Logging in Python

Originally posted on machinelearningmastery. Logging is a way to store information about your script and track events that occur. When writing any complex script in Python, logging is essential for debugging software as you develop it. Without logging, finding the source of a problem in your code may be extremely time consuming. After completing this...

Why Debugging Doesn’t Need to Be So Complex or Outdated
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Why Debugging Doesn’t Need to Be So Complex or Outdated

Originally posted on thenewstack. In Java, the status of debugging is pretty bad. Asynchronous programming has made the entire process much more complex. We’re big boosters of reactive programming in the Spring community because it supports flow control and moving work off threads as quickly as possible. The programming model isn’t the nested callbacks from the early...

Debugging Tips and Tales
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Debugging Tips and Tales

Originally posted on my blog at https://blog.isquaredsoftware.com Last week’s #devdiscuss discussion was on the topic of debugging. This is something I have a lot of opinions and advice on, so I replied with a quick list of my suggestions for better debugging. It’s worth recording those in blog post form as well. Note: Ben McCormick pointed me to a very similar post...

JavaScript Testing and Debugging Tools
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JavaScript Testing and Debugging Tools

Think twice, cut once. A paradigm that has guided software engineers and developers over the years. Planning and thinking things out before beginning to code helps make development a lot easier and helps with developing more accurate software at the end of the construction process. However not everything is dealt with, as some bugs still...